B2B infrastructure for game studios
Player-to-player trading with compliance workflows

Enable player-to-player trading of in-game assets for real money — free for game studios to implement.

There are no upfront integration costs and no downside for the game studio. Revenue is generated only when players execute in-game trade transactions: the game studio earns revenue per transaction and the platform earns a flat percentage fee

KYC / KYB Age verification AML screening Legal & tax handling Fiat + crypto support GDPR compliance Reduce scams & stolen accounts
No game studio downside
Free implementation, revenue-share upside
€0 to implement
No subscription, no setup cost
Player-to-player trading
Players trade with each other at their discretion. The game studio is not the counterparty.
Game studio earns fee
Set at 0%+ per transaction. Change it anytime.
Join the waitlist

How it works

Plug-in / SDK layer enables compliant player-to-player trading, keeping game studios in control of earned fees and in-game rules.

1) Integrate

Integrate SDK/API and define what can be traded (in-game currencies and/or items).

2) Verification & compliance

Identity verification (KYC/KYB), age verification, and AML (anti-money laundering) screening are built into the transaction flow. We handle all player compliance requirements, including tax reporting and legal obligations.

3) Players trade

Players trade with each other at any time. The game studio earns a percentage fee per transaction, with no operational burden.

What players can do

Trading is optional and player-initiated. The game studio does not buy or sell; it only earns a percentage fee from completed trades.

  • Trade in-game assets with other players.
  • Trade in-game currencies with other players.
  • Pay/receive fiat or crypto (depending on game studio settings and requirements).
  • Optional: Convert specific in-game assets into NFTs (Non-Fungible Tokens) and trade them.
Player-to-player by design
Players exchange with each other. The game studio is not the counterparty.
Game studio earns per trade
A game studio-defined percentage fee is earned on each successful trade.
Compliance included
Verification and monitoring are part of the trade flow.

Make trading official and traceable

Unofficial player-to-player markets already exist across the majority of games. Trades are difficult to monitor and typically occur off-platform. Our solution formalizes in-game trading within an official traceable flow.

  • Replace grey markets: move activity on-platform instead of off-site.
  • Increase visibility: track transactions and fee revenue.
  • Reduce scams and fraud: verified identities lower impersonation and social-engineering attacks.
  • Limit chargebacks: structured flows and verification reduce payment disputes.
  • Protect player accounts: fewer incentives for account theft and resale.
  • Keep studio control: game studios define what is tradable and under which rules.

Pricing

Game studios pay nothing to implement. Fees apply only when players trade.

Game studio Earns Flat Fee
Set by the game studio
x%

Each game studio chooses a percentage fee per player transaction. If no trades happen, there are no additional recurring costs.

  • €0 to implement
  • Profit only when used
  • Game studio remains in control
Platform fee
Colected per transaction
1-3%

Applied only to successfully completed trades.

Waitlist

Join our waitlist to receive updates and product news.

Survey

A short questionnaire to understand what game studios prefer the most.

Contact & Comments

If you have any questions or would like to connect, feel free to leave a short message below. Thank you - The Dev Team

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